Author Topic: Kaetemi's stuff  (Read 81578 times)

KaetemiTopic starter

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Re: Kaetemi's stuff
« Reply #45 on: January 19, 2009, 02:51:40 PM »
« Last Edit: January 20, 2009, 01:24:54 AM by Kaetemi »

KaetemiTopic starter

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Re: Kaetemi's stuff
« Reply #46 on: April 20, 2009, 01:20:13 AM »
*Looks at calendar*
Ahh, it's been months since I last took time to draw something!
Oh well, maybe next week, or next month, or...

KaetemiTopic starter

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Re: Kaetemi's stuff
« Reply #47 on: April 23, 2009, 10:51:55 PM »
Nothing really special, happened to have a silly sketch lying around, and quickly colored it just a bit. Something new to post here at last, lol.

KaetemiTopic starter

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Re: Kaetemi's stuff
« Reply #48 on: September 01, 2009, 04:32:42 PM »
Here's some crap I just threw together.



It's a mix of SAI, IllustStudio and PS.

Coda

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Re: Kaetemi's stuff
« Reply #49 on: September 01, 2009, 05:14:51 PM »
He, looks  sad, proportianally rather ok, but you may wanna blur or let de background fade a bit away  next time ;), it looks kinda sharp and eye catching.

KaetemiTopic starter

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Re: Kaetemi's stuff
« Reply #50 on: September 01, 2009, 05:18:20 PM »
Ah good idea, it's a wip anyways, the background is part of a fancy 3d layered matte painting, which will be getting some more fixups this evening anyways.

KaetemiTopic starter

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Re: Kaetemi's stuff
« Reply #51 on: September 02, 2009, 11:57:35 AM »
I'll just leave it at this...


KaetemiTopic starter

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Re: Kaetemi's stuff
« Reply #52 on: September 04, 2009, 07:35:41 PM »
For school exam, Danielle Baptiste from Witchblade (http://en.wikipedia.org/wiki/Danielle_Baptiste) in 3D... :)

counts 12.5k tris, and rigged with standard biped


Software used:
- 3dsMax for base mesh, armor, and final low poly model.
- zBrush for tweaks and unsubdivided subdivisions as a base for the low poly.
- PaintToolSAI for putting together all the textures.
- Photoshop nVidia plugin for creating the normal map for the hair.
- A modified version of Xoliul's shader for the final realtime rendering.
« Last Edit: September 04, 2009, 07:54:07 PM by Kaetemi »

Coda

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Re: Kaetemi's stuff
« Reply #53 on: September 04, 2009, 09:25:33 PM »
That's like....  Awwww! Wick'ed! She wears her armore so well! x)

parfhelbelia

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Re: Kaetemi's stuff
« Reply #54 on: September 04, 2009, 10:41:56 PM »
XD I always excite when seeing someone doing their 3d works.
(I just can't do it and not good with complex stuffs)
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blurymind

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Re: Kaetemi's stuff
« Reply #55 on: October 04, 2009, 02:38:51 PM »
good work,Kaetemi. Very impressive  :D

KaetemiTopic starter

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Re: Kaetemi's stuff
« Reply #56 on: October 07, 2009, 01:28:35 AM »
Camera tracking test. :) (click image for video)



Tracking was done with MatchMover.

KaetemiTopic starter

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Re: Kaetemi's stuff
« Reply #57 on: October 20, 2009, 09:59:54 PM »
Microsoft Paint in Windows 7 :)


parfhelbelia

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Re: Kaetemi's stuff
« Reply #58 on: October 22, 2009, 02:39:00 PM »
What microsoft trying to proof ?
(only thing I like is new text editor, don't need msoffice now.)
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KaetemiTopic starter

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Re: Kaetemi's stuff
« Reply #59 on: October 22, 2009, 04:36:49 PM »
What microsoft trying to proof ?
(only thing I like is new text editor, don't need msoffice now.)
The new paint actually has support for multi pointer input, so if you have like a touch screen you can draw with multiple fingers at once ^^