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Messages - Xelloss

Pages: 1 [2] 3
16
General / Re: CLIP STUDIO PAINT Translation
« on: August 14, 2012, 11:48:19 PM »
What the hell? SAI! WE THOUGHT YOU WERE DEAD! We saw the plane crash and everything! O___O

Sai has been resurrected...
Sai is now a zombie.
He said will update Ver.2...
It support 64 bit,Multi-core.

Just a little question.

Could we get the filters for 1.0.3 for Mac? Or are those the same files?
Those are different files. Mac can use filters.

17
General / Re: CLIP STUDIO PAINT Translation
« on: August 14, 2012, 07:31:23 PM »
http://firealpaca.com/
Firealpaca can work in Mac and Win.
The Developer is who have been develop openCanvas,ComicWorks and mdiapp(ComiLabo).

SAI update……
2012-8-13 Ver.1.2.0β1

18
General / Re: CLIP STUDIO PAINT Translation
« on: August 11, 2012, 05:27:45 AM »
https://www.clip-studio.com/quma/special/making_redjuice_001
There is redjuice's QUMARION×CLIP STUDIO PAINT “Making-of”.

https://www.clip-studio.com/quma/en/special/making_redjuice_001
It had a english translation too,but only in part one.

redjuice had share his brushes and textures.
http://vd.clip-studio.com/clipcontent/lib/products/qumarion/special/material/quma_redjuice_making_brush.zip

19
General / Re: Default Material Not Showing Up
« on: August 09, 2012, 03:25:50 PM »
Delete ...\Documents\CELSYS\CLIPStudioPaintVer1_0_0\

20
General / Re: CLIP STUDIO PAINT Translation
« on: August 09, 2012, 12:33:47 PM »
Dear.Xelloss.
Tutorial.  Thank you.
This three files only deal with a hex editor. Like UltraEdit.
I'm only find out Japanese string and translate in SDL Passolo.
Not for Create Target language file.

I will send a emial to you later.

My english is bad too...

21
General / Re: CLIP STUDIO PAINT Translation
« on: August 05, 2012, 07:05:39 PM »
I am interested in the program Language patch. When save a UltraEdit, the capacity is increased. After the conversion to Unicode. → ASC2 convert.→ Increase in stored data.
I would like to know how to solve. Please... help.
Are you went to Translate to Hangungmal?
See my Posts.
http://sai.detstwo.com/smf/index.php?action=profile;u=111701;sa=showPosts

22
General / Re: CLIP STUDIO PAINT Translation
« on: August 04, 2012, 03:58:11 PM »
If not I'm sure we can share the official translated files, considering we've all purchased it.
It can't use ver.1.0.0 translated files in ver.1.0.4.
That must have some differences between English and Japanese program.
As your konw,the Manga Studio update was very Later than ComicStudio.

23
General / Re: CLIP STUDIO PAINT Translation
« on: August 03, 2012, 10:46:27 PM »

Another picture.

24
General / Re: CLIP STUDIO PAINT Translation
« on: August 03, 2012, 06:53:15 AM »
CELSYS has been establish a joint venture company in china.
That will sales QUMARION in China on September.
So this Product has overseas shipping.

25
General / Re: CLIP STUDIO PAINT Translation
« on: July 18, 2012, 09:40:46 PM »
@muttsi Maybe you run CSP at Limit mode. Because you expired the 30 day trial.
So you only register CSP if you went to save your file.
I had try it. Register CSP can save your file. But i try in Winodws.
Please check your message.

26
General / Re: Flirters
« on: July 18, 2012, 04:05:15 PM »

27
General / Re: Format Problems
« on: July 18, 2012, 05:17:09 AM »
The CMYK support will done in futur update,about in 2012 autumn...
http://www.clipstudio.net/paint/functional_list

28
General / Re: CLIP STUDIO PAINT Translation
« on: July 18, 2012, 04:44:56 AM »
Ahem... about that Comic Studio keygen, think you could point me in a direction?

The SN of Comic Studio is EX version,now that only can register a no EX version.
Wait for the CLIP STUDIO PAINT EX released,so you can use it.

29
General / Re: Materials
« on: July 14, 2012, 06:26:55 AM »
If your 3D Model is *.3dmodel format. You can copy it to "...\Documents\CELSYS\CLIPStudioPaintRC\CLIPStudioPaintVer1_0_2\Settings\Material\05_3D\character".
But you can't add other 3D Model format to Materials Palette. :-\

Maybe it will resolve in future updata for CLIP STUDIO PAINT. Or in CLIP STUDIO COORDINATE(CLIP CHARACTER Lab).

30
General / Re: Materials
« on: July 13, 2012, 12:48:06 PM »
Win 1.0.0 > OK
Win 1.0.2 RC > OK
Mac 1.0.1 > OK

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